Hala Abdul

Description:
Hala Abdul Oracle 1 [XP]
CN Groetus Osirion
Female M Human(Osirion)

[SHORT DESCRIPTION]

Init -1; Senses [SPECIAL SENSES]

DEFENSE

AC 9, touch 9, flat-footed 9
hp 9 ([HIT DICE] + [BONUS HP])
Fort +1, Ref -1, Will +2
Defensive Abilities [LIST CLASS OR RACIAL ABILITIES]

OFFENSE

Speed 30 ft., Armor 30

Attack Bonus Damage/Crit Range
[WEAPON NAME] +[ATTACK BONUS] [DAMAGE]/[CRIT RANGE AND MULTIPLIER] [RANGE]ft
[WEAPON NAME] +[ATTACK BONUS] [DAMAGE]/[CRIT RANGE AND MULTIPLIER] [RANGE]ft
[WEAPON NAME] +[ATTACK BONUS] [DAMAGE]/[CRIT RANGE AND MULTIPLIER] [RANGE]ft

STATISTICS

Str 10, Dex 8, Con 12, Int 9, Wis 11, Cha 15
Base Atk 0; CMB 0; CMD +9
Feats Mystery (Lore), Oracle’s Curse (Tongues(Aklo)), Revelations (Automatic Writing(Augury Spell with 90% effectiveness), Spell Penetration(+2 on caster level checks made to overcome spell resistance) , Run (5x normal speed +4 to acrobatics checks if running)

Skills
Acrobatics: [+#] Knowledge (local): [+#]
Appraise: [+#] Knowledge (nature): [+#]
Bluff: [+#] Knowledge (nobility): [+#]
Climb: [+#] Knowledge (planes): [+#]
Craft ([CRAFT]): [+#] Knowledge (religion): [+3]
Craft ([CRAFT]): [+#] Linguistics: [+#]
Diplomacy: [+#] Perception: [+#]
Disable Device: [+#] Perform: [+#]
Disguise: [+#] Perform: [+#]
Escape Artist: [+#] Profession (Fortuneteller ): [+4]
Fly: [+#] Profession ([PROF]): [+#]
Handle Animal: [+#] Ride: [+#]
Heal: [+#] Sense Motive: [+4]
Intimidate: [+#] Slight of Hand: [+#]
Knowledge (arcana): [+#] Spellcraft: [+#]
Knowledge (dungeoneering): [+#] Stealth: [+#]
Knowledge (engineering): [+#] Survival: [+#]
Knowledge (geography): [+#] Swim: [+#]
Knowledge (history): [+#] Use Magic Device: [+#]

Languages common, Aklo
SQ Spells-
0 level-
Bleed: Cause a stabilized creature to resume dying.
Create Water: Creates 2 gallons/level of pure water.
Detect Magic: Detects spells and magic items within 60 ft.
Detect Poison: Detects poison in one creature or object.
Guidance: +1 on one attack roll, saving throw, or skill check.
Light: Object shines like a torch.
Mending: Makes minor repairs on an object.
Purify Food and Drink: Purifies 1 cu. ft./level of food or water.
Read Magic: Read scrolls and spellbooks.
Resistance: Subject gains +1 on saving throws.
Stabilize: Cause a dying creature to stabilize.
Virtue: Subject gains 1 temporary hp.

1st level-
Cause Fear: One creature of 5 HD or less flees for 1d4 rounds.
Bane: Enemies take –1 on attack rolls and saves against fear.
Summon Monster I: Summons extraplanar creature to fight for you.

Gear [LIST GEAR]; Weight Carried [TOTAL WEIGHT]; GP [GOLD]==

Bio:

Hala Abdul

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